Skinning is a gathering profession that allows players to collect leather, scales and hides from slain beasts and dragonkin, and carapaces from nerubians and silithid. These reagents can then be used by Leatherworking and occasionally by other crafting professions to create items such as armor or armor kits.
A skinner must purchase a skinning tool and carry it on their person to be able to skin a mob. Mobs past the first few levels will require 5 Skinning skill per mob level, so you can calculate the average required skinning level for an area just by looking at the levels of its mobs (for example, a level 30 mob would require 150 Skinning). If your skill is too low to skin a mob, you will get a red error message and the required level will be stated.
For mobs in zones that require Cataclysm to access, skinners get an additional bonus. They have a small chance to loot Strange Bloated Stomach while skinning, which contains a few random Volatiles.
Bag of Many Hides, crafted by Leatherworkers, can hold all skinning-related items.
Profession-specific Perk
Skinners gain the passive buff Master of Anatomy that increases their critical strike rating and grows more powerful as the player's Skinning level increases